Lisa is a dark, grotesque and unique surprise in the world of indie RPG, a game with a mature and touching story. In a post-apocalyptic scenario a dad, Brad, should fight back to rescue her kidnapped daughter, the only surviving woman in this patriarchal society. During the game, the player should face several tough and permanent decisions, but some of them are also integrated directly in the gameplay.
In a particular moment of the game, Brad will be kidnapped and forced to play a deadly tournament of Russian Roulette. Yes, post-apocalyptic wastelands are a crazy place where people get bored easily. After surviving three rounds of the deadly Roulette, once set free, Brad could come back again to join willingly other tournaments. Each surviving round will provide an increasing amount of money, useful to stack on cash early on in the game, with few efforts. Of course, there is a price to pay for joining the tournament.
The lives of your party members are used as bet.
Each round, a party member is selected by the player as contestant for the Russian Roulette. When the deadly game starts, each shot of the gun as 20% chances to kill one of the contenders. If this is the case of the enemy, the tournament will continue and the player will get money. If instead is the party member to receive the deadly bullet, he will of course die. Worst news? Death in Lisa is permanent, so say goodbye forever to the follower that was scarified for the hope of obtaining money. The last round of the tournament is against a fat man covered in scars. He can survive to two shots in the head before dying, making him an especially dangerous foe. Of course, nothing forbids the player to load an old save, on Normal difficulty. In case of Hard mode the situation is different, since save points will self destroy after being used, making saves more rare and permanent deaths more dangerous.
Lisa offers a dark and interesting way to offer money to the player, easily, but with terrible consequences. Even if is true that in Lisa there are dozens of recruitable characters, and some of them are also quiet useless in battle, is it anyway worthy to risk their life for money?
Will you permanently bet the life of your followers for money?