The most unusual Demons from the Japanese dungeon-crawler The Lost Child

The Lost Child is a quite obscure Japanese dungeon-crawler released for PS4, Vita, and Switch, and published in the West by NIS America. The game is a spin-off and a sequel of El Shaddai, an action game with a peculiar and unique aesthetic set in the Biblical Heaven. Even if the story is now set in modern Tokyo, Lost Child is also based on biblical figures and references, featuring a cosmic war between angels, demons, and fallen angels. And of course, the humans are in the middle of this.

The gameplay alternates a first-person dungeon-crawler exploration with turn-based battles, which share an interesting similarities with Shin Megami Tensei franchise. Because if a cosmic battle against heaven and demon sharing the names of gods around the world and the different cultures was not a sufficient reference to Shin Megami Tensei, the protagonist has also the ability to capture and purifies demons to join the party. Specifically, the protagonist can in fact capture demons by using specific bullets of a heavenly gun.

The bestiary of Lost Child is very interesting, with mythological creatures and gods portrayed with a very uncommon design. The enemies are divided into three categories: Angels, which are mainly gorgeous anime-like characters, Fallen Angels, peculiar robot-like figures with complex architecture and shapes, and Demons, the most variegated and twisted designs in the pack. The captured demon can also use Karma to level up and evolve, changing into three different forms.

In the following article, I selected the most interesting and unusual Demons from the Lost Child. In general, I will only share the base design, but if some demons will have a very different and unique evolution, I will also include that one. If you like the article stay tuned, because next time could be the turn of Fallen Angels.

  • Hades

The ruler of the Greek underworld and god of death was never such alien or bizarre before. The demon can only be defined as a green organic mass that looks like an eldritch rotten pumpkin, including wings and two red spheres that could be the eyes. However, the most disturbing and interesting details are the “legs” made of a sort of dead bodies composed of a green substance, missing the head and using their hands to support the creature. If they are not tormented souls serving the god of hell, I have no idea of what else they could be. In the final evolution, the demon’s body will break like a seed, freeing a big flower on the top, and revealing a creepy skull previously hidden under the green structure. Strangely enough, the demon is associated with the wood element, and it is vulnerable to fire. However, the creature is a deadly opponent and great addition to the mid-game party, with high defense and strong physical attacks, including a skill known as Assassinate, very fitting for Hades.

  • Old Ones

A creature inspired by Lovecraft’s mythos, the Old Ones are a race of alien being serving old gods such as Cthulhu. In the game, the Old Ones are powerful demons infesting especially the 100 floors dungeon of R’lyeh. The appearance is quite interesting, with the alien creature portrayed like half-born from a cosmic egg, a grotesque mass of green flesh and tentacles still in part fused with the shell. In the following evolutions, the creature will gain more colours, also twisting quite drastically its shape in the last form. The Old Ones are wood demons, with strong defence and quite dangerous, able not only to boost their attack but also to inflict multiple wounds by summoning wood branches and tentacles.

  • Echidna

The mother of all the monsters in Greek mythology is an interesting demon, and one of the most powerful. Echidna has the upper body of a sort of female elf, with white hair and purple skin, wielding two different swords. However, at the waist, her body will twist in a mass of raw flesh, and will then transform into a gigantic and obese worm with wings. The contrast of the female humanoid with the grotesque worm creates a dynamic and original design, symbolising fecundity and the ability to procreate dozens of monsters. Interestingly, in the final evolution the demon will gain butterfly-like wings and a more epic design. The demon can be recruited and faced early on, and she is one of the most versatile allies in the entire game. Because even if Echidna is a wind demon, she will learn practically every elemental magic, making her a great magical attacker for every battle.

  • Kerberos

The three-headed dog guarding the Greek underworld is instead portrayed as a sort of aggressive baboon. The body is covered in orange fur, with yellow skull patterns. The head is big and long, with three dumb-looking faces with different expressions, the only connection with the original three-headed Cerberus. The demon will change quite drastically in the last evolution. In this case, the faces will dispose circularly on a bigger body, now looking more demonic and less dumb, while the tail will also morph in a sort of branched tentacle. Three long spikes will now come out from each face. The demon is one of the first encountered, a weak but useful foe associated with the fire element. Kerberos is a physical attacker, showing useful skills to damage the same target multiple times, making it an aggressive party member that will also learn powerful fire spells.

  • Baphomet

A classic demon as a reference, Baphomet is an evil entity usually associated with goats and the Black Mass. However, the design in Lost Child goes in a disturbing and creepy direction. The creature is a giant goat head, a sort of spider supported by four short legs, with a long white beard. Everything in the face of the creature is completely nightmare-inducing, from the yellow eyes to the long ears, but the giant human-like mouth gains the first prize as the most disturbing element. The following evolutions slightly change the face and the colours, with the final one being completely black instead of white. Strangely, Baphomet is a water demon, but it uses mainly physical attacks and spells to boost its strength.

  • Kraken

The legendary beast scourging the seas is here represented in a twisted and unique way. The face is an alien shape full of octopus-like eyes, while the body is a swollen and amorphous mass of tentacles. The Kraken also exhibits humanoid features, specifically the three clawed arms. The final evolution is not that incredible, the main change will be the face, now bigger and longer, very similar to the head of a squid. The Kraken is a common enemy in the water related dungeon of Umeda, and it is of course a water demon, which possess strong elemental magics very useful against fire enemies.

  • Shiva

A humanoid creature with purple skin and four arms, dressed in light clothes and with the face completely hidden: except for the ascetic position it will be quite difficult to recognise the Hindu god Shiva in this design. Multiple floating eyes surround the mysterious creature, an extension of its body and a very creepy detail. The evolved form is an upgrade of the original one, with a more divine look, golden accessories, a bigger throne with cobra heads behind, the floating eyes are complete of eyelids, and it is now wielding a big hammer. Shiva is an incredibly powerful demon, a secret boss, and an endgame party member with devastating physical attacks. Shiva can attack all the enemies with Acid Rain, a powerful skill able to inflict not only heavy damages but also all the negative effects. The demon is also strong on the defense side, generating mirages that could prevent all the damage for 3 turns.

  • Orthrus

The brother of Cerberus, Orthrus is a two-headed dog defeated by Hercules, also represented in Lost Child as a grotesque baboon as well as Kerberos. In contrast with its brother, the demon has a more brownish fur, misses the arms, and has a snake as a tale. The face is definitively the most unique element in the design, a huge mouth with few but long teeth and two heads, one for lip, with a more demonic and less dumb expression compared to Kerberos. The final design is a completely new look, even more bizarre than this one. The body structure will change in a sort of “Y,” with two female and almost angelic faces at the end of each branch. The body will instead remain quite similar, with an even longer snake as a tail. Orthrus is found in the very last dungeon, a demon connected to electricity, with strong lighting attacks able to hit multiple times, and even a spell that can debilitate and weak its enemies.

  • Owatatsumi

Owatatsumi is the Japanese god of the sea, and in The Lost Child it is a sort of old humanoid figure heavily connected with water. The old humanoid shows its age with the long white beard, while the grotesque blue and swollen head conveys its demonic nature. The hands are just tentacles, coming out of the robe to wield a staff surmounted by a seashell. The old god is traveling on a giant turtle, which is also the creepiest detail of the design, with a very evil face and a grinning mouth too human to be on a turtle’s face. The final evolution can be clearly called a majestic and primordial sea god: the head will become bigger and longer, like a sort of fish-like structure, while the tentacles will grow and become bigger. Everything will improve, including the staff that it is wielding, now a lot bigger and more elaborate, and also the turtle will get huge, while losing its creepy face for a more flat structure. The demon can be found in the final dungeon and it is a strong creature unexpectedly focused on physical attacks and boosting.

  • Okada Izo

A Japanese samurai is reborn as a grotesque demon with a really complex appearance. The head is a giant multicolored eye, with greasy white hair, while the body is a twisted mass of flesh. Instead of normal arms, the creature has multiple tentacles, while the red body is composed of pieces of raw flesh forming ghostly faces. Everything in the design is symbolic, probably highlighting the regret of the samurai for taking many lives. The giant eye is in fact crying a white goo, while the body is covered in the screaming faces of the people that it killed in its previous life. Elements of its past life are still part of the design, such as the armour on the shoulders, or the big and rusty sword that it now wields using the tentacles. The last form is just a sort of heroic upgrade of this one, with a more fierce pose, long orange hair, and the sword now is more magnificent and surrounded by burning souls, without a huge overall change into the design. The demon is middle- to high-level, encountered in the second half of the game. As expected from a samurai, the demon is focused on inflicting physical damages, with skills allowing it to attack a single target multiple times.