The dreamlike tale of Elaiza, an imprisoned soul able to travel between dreams and nightmares – Code Vein [Characters, Diaries and Stories]

Second issue of “Characters, Diaries and Stories”, a collection of fan-fiction stories regarding peculiar RPG characters of my own invention written as tales, but based on the action of the actual character and together with screenshots (the previous story set in the world of Fallout 4 can be found HERE). I would like to promote in these articles the connection between character creation, fictional tales and free roaming games. In this issue I will tell the story of Elaiza, a soul able to travel between memories, dreams and nightmares. This character was created using the powerful character creator of Code Vein, an interesting dark Soul-like RPG released in September 2019. To tell Elaiza’s story, I will re-imagine the world of Code Vein as an irrational nightmare, which could be anyway not so far from the reality of the game.

The snow is a symbol of purity and perfection. While the ice is cold and distant. The snow brings happiness to the children. While the ice isolates entire families. Elaiza was out for an expedition in that snowy day. While the ice brought her to a tragic death.

Elaiza at the time was a young girl living with her tribe in a very unwelcoming and cold land. The ice and the snow were constantly shattering the environment, and the people were hiding in the ruins of a forgotten society in order to find ephemeral warm. Regardless of her young age, Elaiza was going in expeditions to collect burnable objects for the tribe, helping them to build bonfires to survive the cold night. It was during one of her expeditions that Elaiza embraced the cold death. She saw a rare medicinal plant on a cliff, something very important for her tribe, which could save many lives with its healing properties. At this point, the gears of a tragic machinery were already in motion. The wrong step, the unforgiving ice, and Elaiza was falling down the cliff. After her disappearance, the tribes searched for her everywhere, but when they finally found Elaiza, she was dead.

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Destroyed for the grief and the sadness, for the tragic death of such a beautiful and lively flower, Elaiza’s parents decided to break one of the most ancient taboo of the tribe, contacting the exiled Dollmaker. The old man was a powerful shaman, able to infuse young deceased souls inside the artificial bodies that he created. He was exiled from the tribe, because his practices were considered forbidden magic, but for Elaiza’s parents that was the only chance to see their daughter again. The Dollmaker was able to help them. He created a beautiful doll based on the exact image of their deceased daughter. Chants, smoke, fire and ancient magic, the ingredients to alter the natural laws, to bind a deceased soul to an inanimate object. The mysteries of the universe are infinite, and the ritual worked. The doll started to move, and she was able to recognise her parents. But there was a grievous secret that nobody was aware of, that Elaiza didn’t die for the fall, but after hours of freezing in the cold. Unable to move, with her bones broken, Elaiza suffered the deadly embrace of coldness for hours, before to finally die. Even when she came back to life inside the artificial body of the doll, the coldness was always with her.

The doll was able to move and to talk, to experience and to feel. It was a huge success for the Dollmaker and Elaiza’s parents. But the problem of the cold was very serious. Whatever she was doing, that sense of coldness was always there. The fire was just a mite dancing entity. Hot steam was simply cool air. There was nothing warm enough to dispatch that horrible feeling. Day after day, the intense cold feeling was increasing, morphing the new artificial life of Elaiza into a hell of sufferance. One day, the cold was so strong that the glass eyes of her doll body cracked. The coldness got unbearable, and the only relief for the poor Elaiza was to sleep. Only by sleeping, she was feeling warm. She started to sleep more and more, in short but warm comas.

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Elaiza’s dreams were not a void emptiness, as it could be expected from a doll, but weird and mystic travels full of life and surprises. Colorful roads lightened by sunrise, dreamlike fragmented landscapes made of floating islands, surreal cities, colossal statues and impossible geometries; Elaiza saw every possible and impossible thing inside the dreams. Her artificial life shifted toward the sleep, having the dream as the only way to experience a life without coldness. Because every new dream was like an unthinkable adventure, a place of mystery and surprises. Not everything was lively and colorful, and for every intense dawn and vivid forest, there was a dark pit, or a cold silence. Dreams and nightmares alternated between each others, like light and darkness, melting in complex and impossible landscapes. Elaiza’s travel in the dreamlike world became more challenging, sometime even dangerous. Pits opening from nowhere, mutable landscapes, sentience crystals and falling objects; many things were dangerous and unstable in this world.

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The time was passing, and the doll that once was Elaiza started to spend less and less time in the awake world. The cold and constant embrace of her daily pain couldn’t reach her while sleeping, and her soul was free to explore. Her powers of dream traveller increased, and with time Elaiza realised that she was able to enter inside the dreams of other people. She recognised other members of her tribe, while dreaming about a lost son, a hidden lover, or simply the challenges of the everyday life. The constant cold that was scourging her body while awake, inside the dreams, morphed, taking the shape of a small snowman. The persecution that was depriving Elaiza of a normal life, became in the dreams her closest friend, a small companion that was always standing on her shoulder.

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But for Elaiza there was no rest even in the dream world, and the nightmares started to get more frequent. She went too deep into the dream world, and opened a door that brought her too close to the realm of nightmares. If before nightmares were only characterised by hazards or traps, now they were able to give birth to unthinkable monstrosities. One particular nightmare was also quite recurrent, a dangerous and tough land full of violence and deadly monsters. In this horrible nightmare, everybody was preying on each other. Evolved human beings called Revenants were feeding on the humans, using their powers to hunt them down. Nightmares here took the shape of entities called Lost, feral and aggressive creatures attacking whoever in their path. That place was a constant battlefield, and the blood of whoever was the victim was the trophy. Hunter or prey, there was no other way in this world. But the most horrible truth regarding this violent nightmare was that Elaiza got trapped there. No matter how much she tried, there was no way to come back to her cold reality, no way to wake up in her bed with her tribe.  After wandering through hundreds of mesmerising dreams, she was trapped in the worst of the nightmares.

Elaiza could only fight her way to survive in that nightmare. Lost and Revenants attacked from everywhere, horrible bloodthirsty monsters, but she was able to defeat them quite easily.  Somehow, she was draining power from the nightmare itself, absorbing the constituents of this violent reality. Her powers in the dream lands were growing more and more, giving not only the possibility to summon creatures, such as her loyal snowman, or strength, but also altering directly her body. Elaiza was able to modify herself using the essence of the nightmare itself, morphing her artificial body in grotesque creatures or deadly appendages.

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Unable to wake up, trapped in a violent nightmare, with her body slowly morphing into a shapeless monster, Elaiza soul was at the edge of a breakdown. Then something happened. The Revenants realised of her powers, and they asked for her help against the Lost. The Revenants promised to stop their uncontrolled feeding on the other souls trapped in this nightmare, because they were also the victims of the Lost, which were sitting at the top of this nightmarish food chain. Elaiza found a purpose in this nightmare, but she was still unable to wake up. She continued to fight the Lost, defeating monsters after monster, while her body changed and her powers grew.
Will she ever be able to wake up from this nightmare? Or will her body corrupt into a nightmare before?

The Bloody Captain of Diamond City: the story of a baseball superhero searching for the absolute fame – Fallout 4 [Characters, Diaries and Stories]

This is the first issue of “Characters, Diaries and Stories”, a collection of fan-fiction stories regarding peculiar RPG characters of my own invention written as tales, but based on the action of the actual character and together with screenshots. I would like to promote in these articles the connection between character creation, fictional tales and free roaming games. I will also add in future articles describing videogame session/mission written as diaries of the main characters.  As first article, I will tell the story of a character I played in Fallout 4, creating for him a story together with screenshots. I hope you will appreciate his dark tale of a superhero in search of the absolute fame. 

In a world ruled by radiations and mutants, where mankind is wildly living in almost barbaric conditions, the memory of baseball was able to create a hero. Well, or at least this is how it started.

Diamond City is one of the last light still shining in the wasteland of Fallout 4. The city was built inside a baseball stadium, a sport long forgotten but still integrated in this new culture. Many people born protected and inspired by the Baseball, safe inside the wall of the stadium. Several people watched at baseball like at a forgotten art, a discipline to be mastered to achieve the true power. And our hero was one of them.

Inspired by the baseball statue outside of the city, he started his travel to master the ancient art of baseball to become the hero that the city deserved. Thanks to the help of a local business man, who was running a baseball museum, our hero started a long journey toward a gym with ancient baseball artefacts. His dream was to find gear able to provide him the strength and the power to actually become a superhero. The travel was long and harsh, but our hero learned how to fight and how to survive in the Wastelands. However, the tragedy was behind the corner.

He was resting in an abandoned house, very close to the gym hiding the forbidden baseball treasure. The site was empty and silent, but during the night, a green light broke the darkness in a small burned forest in front of the house. A glowing Deathclaw, irradiated from toxic wastes, was staring at him in the night. Huge and green, with horns and long claws, a proper demon born from the contaminated wastelands. Our hero used all his weapons to face the creature, but the fight was lost since the beginning. Scratches and wounds opened his body, while he screamed with all the possible pain when his body was ripped open and irradiated. The Deathclaw flew, thinking that its job was done. But our hero was hard to kill.

Half dead, wounded and irradiated, he laid in the empty house for who knows how long. Suddenly, his wounds started to heal, while his body recovered from the trauma. Surprisingly, something changed in his body and now the radiation wahealing him. He couldn’t believe what was happening. He really gained a superpower, and now was immune to radiations. Following the enthusiasm of this new epiphany, our hero reached his destination: the baseball heaven. With effort and time, he was able to build armours, masks and weapon using baseball materials. He wore the head of a mascot to hide his identity, while learning how to fight with baseball bats. He trained to transform a common baseball ball into an explosive, or how to attach circular saws to a bat. A standard baseball uniform became his bulletproof armour. No, not only a simple armour, but a superhero suit. After months of training, he finally came back to Diamond City as the hero he was supposed to be: the Bloody Captain of Diamond City. Or just for friends, the Captain.

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Now it was time to truly build his name, fighting the evil and achieving heroic challenges and epic deeds to reach the absolute fame. It was time to become a superhero not only for himself, but for the people around him. After all, he was immune to radiation and a master of the ancient fighting art of Baseball. While criminals and gangs were fighting using military weapons and guns, he was fighting only with his baseball bat. Dozen of criminal lairs were cleaned up by a crazy guy wearing the head of a bear and wielding a baseball bat. But strangely, he was really difficult to kill, and with time his name started to be on the mouth of the every criminal.

But for the Captain it was not enough to be only the scourge of the criminal underworld. He wanted to be a hero, responsible of legendary deeds that a common human could only dream of. He started to use his legendary baseball bat to challenge colossal and ferocious creatures in deadly duels. Of course the trail of blood and fights started with his revenge against the Deathclaws. The Captain was able to defeat in close quarter combat, after a deadly and brutal fight, several Deathclaws by using only his modified baseball bat. He was now the real alpha predator.

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But this was not enough. The next opponents were really colossal creatures, such as the Mirelurk Queens. The Captain was able to track one of this ancient beasts, and was able to inflict the final blow with his faithful bat. Deeds and epic challenges continued, but his name never became a legend in the mouth of everyone. He was able to control the atomic power, unleashing a rainfall of bombs on the main quarter of the most notorious gang: the Gunners. The Captain took also control of several weapons of  mass destruction, including an old submarine and some cannons. He became a hero even more powerful than the statue that inspired him at the beginning.

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He also never forgot the ancient art of Baseball, that was always part of his deeds. A museum of baseball was opened by him, showing the hugest collection of balls and bats. The technique called “Manrun!” was also perfected by him, who was able to send humans directly flying in the sky with one hit of his bat. He also achieved to build the biggest baseball field in the world by positioning baseball bases on the extreme corners of Boston.

But it was never enough, and his name never became famous such as the notorious Silver Shroud or Grognack. The alcohol and the grudge became his hideout. The fault of his failure was in the hands of the other heroes, for this reason he started to discredit them. First thing, he found ancient clothes of Grognack the barbarian in a comic shop. He hired an incompetent sidekick to dress as Grognack, always making him fail in every deed, always hurt and exposed to the enemy fire. Second, he challenged Silver Shroud by freeing his city from crime, taking his name and role but dressing anyway with his iconic baseball uniform. But this was not enough, so he started to impersonate them by dressing with their costumes, to discredit and ridiculed them. It was never a hard deal, sometimes he got drunk dressed as Grognack, or he broke a window as Silver Shroud.

But whatever thing he made, it was still not enough for him to be a legend. He was famous, but was not “The Legend”. Nobody was making radio shows or writing books about him, he was a minor celebrity according to his own eyes. Something in him broke, and something new born in his mind. When the atrocious crimes started in Diamond City, he couldn’t believe a human being could be responsible of such monstrosity. At the third killing, the local newspaper started to address the killer as the “Deathclaw Ripper”. The serial killer used a homemade Deathclaw’s hand to make his victims in pieces, with a inhuman barbarity and a sadistic violence. He also always left on the scene of the crime a real severed Deathclaw’s hand.

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The city was shocked by this rampage of violence, but the guards couldn’t stop him. The Captain placed all his effort to catch the criminal, but the Ripper was always one step ahead of him. For how much he tried, he was never able to collect a single clue. The crimes continued and our baseball hero became the worst nemesis of the Ripper. The citizens appreciated his effort to catch the monster, and he became the most beloved hero of the town, often collaborating with local authorities.

Of course, a part of him always knew what was happening, especially when he found the homemade claw full of blood hidden in his own house. His mind just couldn’t accept that he had another personalities, something so dark and evil that was harvesting the people of the city, something arising from the traumatic attack of the Deathclaw. Because what every hero needs, it’s an evil villain to stop.

He continued trying to catch the Ripper, but always failing. Of course: who could be able to catch himself?