Break Wolf is a very interesting JRPG that is entirely set inside a research facility. The amoral syndicate in charge of the structure is amorally experimenting on combining human and animal DNA, creating humanoid hybrids. The poor prisoners only fight in this structure, trying to score high enough not to be disposed of. However, something triggers between friendship and relationship, and from the depths of level B9, a rebellion toward the surface starts.
Break Wolf is very peculiar in several details, from the brutal 1-vs-1 battles to the anime art-style and animation. Gameplay-wise, the game shows quite some deep mechanics and many secrets, including Genes to equip to alter the gameplay, different Routes leading to entirely novel end-game scenarios and abilities, and secret bosses. The items found during the game are also unique and powerful tricks to treasure during the tough boss battles. A Bazooka can easily remove an entire enemy’s lifebar, while a rare injection can provide two free turns. Interestingly, some items change their effect based on the situation or the enemy faced, or they can even be powered up. For example, use noise generators against bat creatures to stun them, but a power-up can be found later on to have the same effect on all creatures. Or try to use a Cryoblaster on cold-blooded creatures to freeze them. Fur burns pretty well if you use a flamethrower, and even more if you throw kerosene the turn before. However, the most unique and bizarre items are definitely cats.

During the escape, one floor at a time, you will find empty cages as items. Using them in battle is pretty useless, only doing minimal damage while triggering a funny conversation, with your healer suggesting to use your fists to fight the enemies. However, you can also find free-roaming cats scattered around the facility. Some of them will willingly join you in the cage, while others must be convinced with meat. But what is the purpose of having cats in your inventory? Well, surprisingly, cats are very powerful and versatile items.
Throwing a cat during a battle against an enemy could have different effects, especially on bosses. In general, cats offer a great distraction, giving malus or free turns where the enemy is not active. Plus, each boss has quite a comedy scene when “dealing” with the cat. For example, the cat will jump onto the back of the first boss, which will run around like a crazy man, offering you an opening. The third boss, instead, is not impressed by the cat, claiming to be a dog person. However, his healer likes cats, and will start to distract by chasing the cat around. Cats really hate the last boss and will attack him directly when thrown. Cats are not only a powerful item to gain free distraction against difficult bosses, but they also provide interesting hidden scenes with lore and comedy. And in a game dealing with extreme experiments, abuses, and violence, these moments provide needed relief. Sadly, cats do not always work. For example, the second boss, a blind woman mixed with bat DNA, loves cats, and throwing her a cat will only make her giggle with happiness.

Regarding cats, the end of Route A hides a funny secret. When venturing inside the sewers of the crow’s bunker, at some point, the water in the middle becomes of multiple colors. If you walk long enough in the water with cats in your inventory, they will mutate! The cats’ icon changes in a composition of colorful cats, a radioactive rainbow of bizarre creatures. The items also change their function, at least for one use. The colorful cats now inflict a huge amount of damage, and also remove any buff effects from the enemy. After being used, the radioactive cats come back to their usual function.

Cats also have an additional function related to a secret boss battle and a recruitable character. In one of the offices, you can find a golden cat statue, a bizarre idol with an even weirder story. A hilarious scene reveals how a crazy amount of the research budget was used to build the statue, in order to hide a powerful ally to help the main character during the escape. But how to summon this ally? Of course, by bringing 7 cats to the statue. After collecting enough cats, the golden idol will indeed summon the Mighty Cat, a tough and ultra-muscular humanoid cat wielding a toy hammer… and covered in blood. The only problem is that the cat will not help you till you show your worth in a fight. The battle against the Mighty Cat is incredibly hard. The creature has 7 lifebars, hits really hard, often buffs its evasion and attack, and has some special attacks, such as The Big Bang Hammer, able to stun and inflict insane damage, or the Radioactive Conversion, which converts contamination into healing and bonus attack. Moreover, while other bosses offer to immediately retry the battle, with the Mighty Cat, you have only one attempt. After that, the Mighty Cat will mock you and disappear. If you are finally able to defeat the Mighty Cat, it will really join your group, offering a powerful item and ability. The Mighty Cat can inflict huge damage to the enemy, plus removing all the buffs on them.

Why are cats so important in this disturbing research facility? First, let’s start with Amoria, the healer of the main character, and the character who starts the escape from the facility. She is a shy and quiet girl who suffered through a lot, with the ability to heal even the most lethal and brutal wounds with a series of thin artificial appendages. Like every character in the game, she was also mixed with animal DNA, specifically cat DNA. For this reason, Amoria has an affinity for cats, and this is why she collects them around the facility.

Eichi is the main scientist creating the hybrids; however, instead of being a pure evil mind, he is a weird and bizarre character wearing a cardboard box on his head. For the main character, Eichi is almost a father figure, even if he is the one responsible for the wild experiments and brutal tests. Eichi is also obsessed with cats. Not only is he the one who created the golden cat idol, but he also claims to have an imaginary cat friend. However, in theory, he sent his imaginary friend to protect Amoria, because she needed it the most. Of course, this imaginary cat could be only a figment of his crazy mind, or maybe it could be the Mighty Cat itself, which, afterall, is quite real. Eichi is also the crazy mind responsible of bringing all the cats inside the facility. Why? Because not only he loves cats but he also want to share them with his test subjects, saying that having cats around will improve the morale.

Break Wolf has an amazing fighting system, with very interesting and diversified items to use during the escape. Specifically, cats are very intriguing items with several applications, from distracting bosses to a one-use nuke and unlocking a secret boss fight.







































